( 予兆, Yochō ?) Plays during dangerous situations. ( ガラムサイズ水路, Garamusaizu Suiro ?) The location theme for the Garamsythe Waterway. Parting with Penelo) Plays after the sidequest with Penelo at Giza Plains when she separates from Vaan. ( ギーザ草原, Gīza Sōgen ?) The location theme for the Giza Plains and Tchita Uplands. Clan Headquarters) Plays in the Royal Palace of Rabanastre and when the player enters the Clan Centurio building. ( 西ダルマスカ砂漠, Nishi Darumasuka Sabaku ?) The location theme for the Dalmasca Westersand. ( 静かなる決意, Shizukanaru Ketsui ?) Plays when Vaan first speaks to Old Dalan. ( ミッション失敗, Misshon Shippai ?) Unused track. Rabanastre Downtown) The location theme for the Lowtown. Signs of Change) Plays during scenes involving the subjects of the Archadian Empire. ( 共存 (帝国バージョン), Kyōson (Teikoku Bājon) ?) A mild rendition of the "Theme of the Empire". Naivety) Plays whenever the player boards a Skyferry. ( レベルアップ!, Reberu Appu! ?) Plays whenever a character levels up. ( 東ダルマスカ砂漠, Higashi Darumasuka Sabaku ?) The location theme of the Dalmasca Estersand. Little Rascal) Plays when Vaan is in the Sandsea looking for Kytes and when Jules makes his first appearance in Old Archades. The Dream to be a Sky Pirate) Plays during Vaan's telling of his dream to become a Sky Pirate. Plays when Penelo makes her first appearance. ( パンネロのテーマ, Pannero no Tēma ?) One of only two eponymous character themes. The Royal City of Rabanastre/City Ward Upper Level) The location theme for the Royal City of Rabanastre. Secret Practice) Plays when Vaan makes his first appearance in the Garamsythe Waterway with Kytes. ( 幻聴, Genchō ?) Plays in the cutscene when Reks witnesses Basch kill the King of Dalmasca. This also plays in the scene before the boss battles at the end of the Pharos. ( ボス戦, Bosu-sen ?) The boss battle theme. Infiltration) Plays when Captain Basch, Vossler, Reks and the rest of the Dalmascan Soldiers are trying to stop the treaty signing at Nalbina Fortress. ( オープニング・ムービー (FINAL FANTASY XIIのテーマ), Ōpunigu Mūbī (FINAL FANTASY XII no Tēma) ?) Plays during the opening cutscene from the wedding of Princess Ashe to the fall of Dalmasca.
#INTRO FINAL FANTASY OST MOVIE#
( FINAL FANTASY ~FFXIIバージョン~, FINAL FANTASY ~FFXII Bājon~ ?) Plays during the second part of the opening movie and when loading a save file. Loop Demo) Plays during the first part of the opening movie. Track list Įnglish track name are from the iTunes release. He names the "Cerobi Steppe" as his favorite piece from the soundtrack. Sakimoto didn't want the game's overall mood to be too dark, so he tried to incorporate elements to keep things lighter. Most of the music in the game, however, uses the console's internal sound chip.
#INTRO FINAL FANTASY OST PRO#
The music in the opening and the ending were recorded live and have been fully mixed to support Dolby Pro Logic. As a result, many pieces alternate between being bombastic and quiet. Ultimately, Sakimoto decided to try to match the game's music to each location, a strategy that would convey the atmosphere regardless of whether the player is engaged in battle. Since the game's battle system battles take place on the field instead of in a separate battle screen like in previous Final Fantasy titles, Sakimoto was initially unsure whether he should put the music's emphasis on battle or exploration. Įarly on it was decided that the game's music would use a fundamental orchestra form, not because of the image of the game itself, but to avoid a particular kind of arrangement that can be created by an unbalanced orchestration with use of folk instruments. Sakimoto discussed some basic principles with Matsuno, such as the atmosphere that the music needed to create and the characters' emotional changes, and created the tracks following these principles. By the time Sakimoto joined in the project, the basic battle parts had already been in the works and the storyline and character settings had been done. Before starting, Sakimoto already knew where the song "Kiss Me Good-Bye" was going to be used in the game, and how the song was going to sound, so he took that into consideration.
#INTRO FINAL FANTASY OST SERIES#
The main Final Fantasy series up until Final Fantasy XII had been known for Nobuo Uematsu's music, and Sakimoto was originally wondering whether he should try to emulate Uematsu's previous work or not.Īfter considering the situation Sakimoto decided to go with his own style. Sakimoto described the project as "huge", and that he was nervous about it. Yasumi Matsuno, the game's original director, chose Sakimoto to compose the music.